In
Connectivism: A Learning Theory for the Digital Age, George Siemens explains the need to adopt more contemporary
understandings of knowledge and learning that fit our current technology and
educational habits. Prior learning theories, such as behaviorism, cognitivism,
and constructivism, do not really address the practice of acquiring and sharing
information through networks. Siemens describes connectivism as “the
integration of principles explored by chaos, network, and complexity and
self-organization theories.” And goes on to identify learning as “a process that occurs within nebulous
environments of shifting core elements – not entirely under the control of the
individual” (Siemens, 2005).
Paul Chan, Score for 7th Light, 2007 |
Siemens’s
depiction of today’s learner is much like a jazz musician. Though a more
traditional player could be trained to read and recite music written on the
score, many players without composition backgrounds find it difficult to
improvise. In jazz, however, players tend to focus on playing by ear – that is,
listening to the relationships between notes and mentally connecting those
sounds to physical positions on their instruments. Jazz musicians often play around a barebones musical structure that offers players minimal information about the skeleton of the song. The individual notes and how they are voiced are not specified, left to the players to make those decisions on the fly. In traditional educational
settings, learners may have similarly been expected to read and recite scripted
knowledge. Today’s learner, like the jazz musician, seems better served by
becoming familiar enough with their tools and skills to improvise by creating a
solution when prompted by a particular situation. In his presentation What is Connectivism, Siemens notes, “through technology, we’ve had the ability to increase our
participation in the creation and sharing of content” (Siemens, 2008). Like a musician
listening, calling and responding to the other band members, the learner also uses
this call-and-response trade of creative information with other nodes to
acquire and share knowledge through their networks.
Wow! I am blown away by the analogy! That is something I never would have thought of and yet such a stellar way of putting it. I think you have hit the nail on the head of what the creators of the Common Core Standards were looking for when they wanted students to be "college and career ready". They wanted people who could problem solve, think critically, and adapt to new situations by being given the tools to think on their feet. Well done!
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